Overview
Parameter Graph overview
Parameter Graph turns the design into a visible dependency network. Values and rules flow through sockets into object properties, patterns, ports and anchors while the Designer remains the live geometry preview.
- Where to find it
- Parameters workspace / Parameter Graph
- When to use it
- Making dimensions, visibility, patterns and relationships editable and reusable
On this page
Step by step
- Add an existing Designer object or create a Value node.
- Connect outputs to compatible input sockets on object/rule nodes.
- Use Math, IF, Choose Size and pattern nodes for derived behaviour.
- Use Anchors for geometric relationships that should follow other objects.
- Use Main Parameters and Snapshots to expose/test meaningful configurations.
Node families
The current graph includes Value/Parameter, Math/Equation, IF/Condition, Choose Size, Repeat Around Circle, Array Pattern, Object/Object Input, Component Card, Boolean Pattern Intent, Port, Port Recipe and Anchor nodes.
Graph organisation
Tabs, layers, search, category filters and minimap keep large graphs readable. Collapsed-layer connections terminate at the layer banner and reconnect to the actual node when the layer is expanded.
Designer relationship
The graph is not a separate model. Object nodes refer to Designer objects, and preview/apply/focus operations synchronise with the live Designer state.
Keep in mind
- Start with a small public parameter surface. Add derived Math/IF logic only when the direct Value → Object connection is already working.
Documentation reviewed