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Primitives

Wedge

Wedge creates a sloped solid with a rectangular footprint and one sloping face. It is useful when a single primitive expresses the intended slope more cleanly than several Boolean cuts.

Where to find it
Home > Primitives > Wedge
When to use it
Sloped supports, ramps, tapered cutters and edge-feature tests
On this page

Step by step

  1. Choose Wedge and place its base/reference point.
  2. Set Length, Width and Height.
  3. Rotate it so the slope faces the required direction.
  4. Apply named edge chamfers/fillets after orientation is confirmed.

Named edges

Wedge feature behaviour is edge-specific. Use the visible selected edge and feature preview to confirm you are modifying the intended base, vertical or sloped edge.

Keep in mind

  • When exporting a featured Wedge, visually compare Plant 3D™ against Designer rather than assuming native WEDGE conventions match automatically.

Keep building

Documentation