Select & transform
Rotate tool
Rotate changes orientation with the rotation gizmo/rings and numeric rotation fields. The object body itself is not a transform handle while Rotate is active.
- Where to find it
- Home > Select & Transform > Rotate
- When to use it
- Rotating a selected object around the intended axis without accidental translation
On this page
Step by step
- Select the object to rotate.
- Activate Rotate.
- Drag the required rotation ring or type an exact angle in the floating rotation fields.
- Confirm the object's position did not change while rotating.
Why body dragging is locked
Move and Rotate are explicit transform modes. Locking direct body drag removes an ambiguous second movement path and makes it clear that the gizmo or numeric fields own the transform.
Face-aware work
When rotating geometry that was placed on a face, check the local orientation after the transform before adding arrays, ports or anchors.
Keep in mind
- Return to Select if you intentionally want the normal direct-drag behaviour.
Documentation reviewed