Features
Mirror
Mirror creates a reflected copy or mirrored result from selected geometry using a face-aware/two-point mirror plane workflow. The final prompt controls whether the source is kept or erased.
- Where to find it
- Home > Features > Mirror
- When to use it
- Symmetric components and repeated design features around an arbitrary mirror plane
On this page
Step by step
- Select the object(s) to mirror and activate Mirror.
- Acquire the mirror plane from the appropriate face or two-point/angle workflow.
- Preview the reflected geometry.
- Answer the final keep/erase-source prompt.
Plane acquisition
Mirror supports arbitrary-angle, face-aware placement rather than only principal world planes. Use the preview to verify the normal direction and reflected side.
Keep in mind
- Keep the source when building symmetric pairs; erase it only when the mirrored object is intended to replace the original.
Documentation reviewed