Codaform
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Components

Custom Primitives

Custom Primitives packages selected editable geometry into a reusable project/personal/global definition while retaining the complete editable source and Boolean tree.

Where to find it
Custom Primitives tab > Create from selection
When to use it
Turning proven project geometry into reusable parameterised content
On this page

Step by step

  1. Select the finished source geometry.
  2. Choose Create from selection.
  3. Name/category the primitive and choose which source values ordinary users should see in Inspector.
  4. Create and place the project definition. Use Personal Library for reuse; treat Global Library publishing as a preview workflow until its availability is confirmed for your release.

Inspector values

The editor lets you expose only the dimensions/values that should be edited by consumers while internal construction dimensions remain embedded but hidden from ordinary Inspector editing.

Library levels

Project definitions belong to the current project. Personal Library keeps definitions for the user. The documented Global Library workflow is a simulated/preview publishing model; availability depends on the release.

Placed instances

Removing a library definition does not automatically destroy already-placed editable instances.

Keep in mind

  • Expose a small, intentional parameter surface. A reusable component is easier to use when internal construction dimensions are not presented as public controls.

Keep building

Documentation