Primitives
Cone
Cone creates a tapered solid between two radii over a height. Equal or near-equal radii behave like a cylindrical profile, while different radii create the taper.
- Where to find it
- Home > Primitives > Cone
- When to use it
- Reducers, tapered bosses, transition cutters and conical features
On this page
Step by step
- Choose Cone and place the reference point.
- Set the first radius, second radius and height.
- Orient the primitive with the placement workplane or Rotate.
- Add end chamfer/fillet features only after the taper is correct.
Main values
Cone uses R1, R2, H and eccentricity E. E offsets the upper centre from the lower centre and is fully bindable like the other dimensions.
Feature export
Cone end features are represented as a baked profile so Plant 3D™ receives the same intended taper and end treatment rather than loose feature helpers.
Keep in mind
- A concentric reducer from the component library may be faster when you need a standard component rather than a free primitive.
Documentation reviewed