Editing
Undo, redo, copy, duplicate and delete
The standard editing commands let you recover changes, reuse selected geometry and remove objects without switching to a special modelling workflow.
- Where to find it
- Edit menu, keyboard shortcuts, Home > Project Tools > Delete
- When to use it
- Fast everyday editing and safe experimentation
On this page
Step by step
- Use Ctrl+Z / Ctrl+Y to undo or redo normal model edits.
- Use Ctrl+C / Ctrl+V to copy and paste selected geometry where supported.
- Use Ctrl+D to duplicate the current selection.
- Use Delete from Project Tools when selected geometry should be removed.
Undo checkpoints
Designer/Parameter operations capture deliberate edit checkpoints. After a complex feature, Boolean or snapshot apply, test Undo once before continuing so you know the operation is recoverable.
Duplicate vs Array
Duplicate is appropriate for one/few independent copies. Use Rectangular/Polar Array when repeated geometry should keep pattern intent and later become graph-driven.
Delete carefully
Deleting a top-level result and deleting one nested Boolean source are different operations. Use Project Browser when you need to remove a specific source rather than the whole result.
Designer deletion and graph removal
Delete removes geometry in Designer. In Parameter Graph view, Delete must not erase Designer geometry; Delete still edits text inside text fields. Explicit graph-card Remove affects graph representation, not the underlying Designer object.
Keep in mind
- Before deleting nested Boolean content, expand the result tree and confirm the exact source name/role.
Documentation reviewed