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Anchors

Anchor Mode and Anchor nodes

Anchors create geometric relationships between a Base reference and one or more Follower objects. Direction/side choices define how follower placement should react when the base changes.

Where to find it
Parameter Graph toolbar > Anchor Mode, or anchor action on an object node
When to use it
Keeping follower geometry attached/aligned to another object as dimensions change
On this page

Step by step

  1. Enter Anchor Mode and select the Base object.
  2. Select the Follower object(s).
  3. Choose the direction/side and MIN/CENTRE/MAX relationship as offered by the anchor workflow.
  4. Apply/finish the anchor and change a Base dimension to verify the Follower updates.

Reset and back navigation

Esc resets the current Base/Follower/direction authoring selection without turning Anchor Mode off. The completed step numbers at top-left are clickable so you can go back to Base or Follower selection.

Base deselection

Clicking the already-selected Base again clears it, allowing a different Base to be selected without toggling the entire mode.

Direction labels

The floating ±X/±Y/±Z controls are positioned from the actual projected axis dots so their leader lines stay outside the object after camera orbit instead of crossing through it.

Existing anchors

When editing an existing anchor and stepping backward, the workflow preserves the anchor identity where appropriate so the edit does not accidentally become a duplicate relationship.

Keep in mind

  • After creating an anchor, always test the relationship by changing the Base dimension in both increasing and decreasing directions.

Keep building

Documentation